Adds vector-based semantic search across all chat sessions using Qdrant.
When a ChatTurn finishes, its content is chunked, embedded, and upserted
to a Qdrant collection. A search API and UI components enable searching
at user, project, and session scope.
Phase 1 — Configuration & Dependencies
- Add port/apiKey to GadgetCodeConfig.qdrant type
- Uncomment and update qdrant section in YAML config example
- Add qdrant config passthrough in env.ts
- Add @qdrant/js-client-rest dependency
Phase 2 — AI Embedding API (@gadget/ai)
- Add IAiEmbeddingResponse interface and abstract embeddings() to AiApi
- Implement embeddings() in OllamaAiApi (client.embeddings)
- Implement embeddings() in OpenAiApi (client.embeddings.create)
- Export IAiEmbeddingResponse from package index
Phase 3 — Backend Vector Store Service
- Create VectorStoreService (ingestTurn, search, removeTurnPoints)
- Hook fire-and-forget ingest after turn.save() in drone-session
- Register VectorStoreService in service startup/shutdown
Phase 4 — Backend Search API
- Create POST /api/v1/search controller with userId enforcement
- Batch-hydrate results from MongoDB (user, project, session, turn)
- Register search route in v1 API router
Phase 5 — Frontend Search Components
- SearchInput: debounced input with lucide-react icons
- ChatSearchResults: modal with score badges, metadata, loading states
- DroneSelectionModal: drone picker for sessions without a drone
- Add searchApi and ISearchResult to API client
- Add search to Home (global), ProjectManager (project), ChatSessionView (session)
- Add id=turn-{turnId} to ChatTurn for scroll targeting
- Scroll-to-turn from search result selection and router state
- Show DroneSelectionModal when no drone available
- Add Select Drone button in ChatSessionView sidebar
833 lines
27 KiB
TypeScript
833 lines
27 KiB
TypeScript
// src/lib/drone-session.ts
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// Copyright (C) 2026 Robert Colbert <rob.colbert@openplatform.us>
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// All Rights Reserved
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import {
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GadgetComponent,
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GadgetLogLevel,
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IUser,
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IDroneRegistration,
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ChatTurnStatus,
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GadgetId,
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WorkspaceMode,
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IChatToolCall,
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IChatTurnBlock,
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IWorkOrderCompleteStats,
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} from "@gadget/api";
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import {
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GadgetSocket,
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SocketSession,
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SocketSessionType,
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} from "./socket-session.js";
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import { SocketService } from "../services/index.js";
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import { VectorStoreService } from "../services/index.js";
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import { ChatTurn } from "../models/chat-turn.js";
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import ChatSession from "../models/chat-session.js";
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import MessageQueue, { type QueuedMessage } from "./message-queue.js";
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interface IStreamingBuffer {
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currentMode: 'thinking' | 'responding' | null;
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thinkingContent: string;
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respondingContent: string;
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lastBlockCreatedAt?: Date;
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}
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export class DroneSession extends SocketSession {
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protected type: SocketSessionType = SocketSessionType.Drone;
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registration: IDroneRegistration;
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chatSessionId: GadgetId | undefined;
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currentTurnId: GadgetId | undefined;
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workspaceMode: WorkspaceMode = WorkspaceMode.Idle;
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private streamingBuffers: Map<string, IStreamingBuffer> = new Map();
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private isDrainingQueue = false;
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constructor(socket: GadgetSocket, registration: IDroneRegistration) {
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super(socket, registration.user as IUser);
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this.registration = registration;
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}
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register() {
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super.register();
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this.socket.on("status", this.onStatus.bind(this));
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this.socket.on(
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"workspaceModeChanged",
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this.onWorkspaceModeChanged.bind(this),
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);
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this.socket.on("thinking", this.onThinking.bind(this));
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this.socket.on("response", this.onResponse.bind(this));
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this.socket.on("toolCall", this.onToolCall.bind(this));
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this.socket.on("workOrderComplete", this.onWorkOrderComplete.bind(this));
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this.socket.on(
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"requestCrashRecovery",
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this.onRequestCrashRecovery.bind(this),
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);
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this.socket.on("requestTermination", this.onRequestTermination.bind(this));
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this.socket.on("log", this.onLog.bind(this));
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this.socket.on("agent:thinking", this.onAgentThinking.bind(this));
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this.socket.on("agent:response", this.onAgentResponse.bind(this));
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this.socket.on("agent:tool-call", this.onAgentToolCall.bind(this));
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this.socket.on("agent:tool-result", this.onAgentToolResult.bind(this));
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this.socket.on("agent:complete", this.onAgentComplete.bind(this));
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}
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async onLog(
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timestamp: Date,
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component: GadgetComponent,
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level: GadgetLogLevel,
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message: string,
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metadata?: unknown,
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): Promise<void> {
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// Route to chat session if one is active
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if (this.chatSessionId) {
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try {
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const codeSession = SocketService.getCodeSessionByChatSessionId(
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this.chatSessionId,
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);
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codeSession.onLog(timestamp, component, level, message, metadata);
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} catch (error) {
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await MessageQueue.enqueue(this.chatSessionId, {
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type: 'log',
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args: [timestamp, component, level, message, metadata],
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timestamp: Date.now(),
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});
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this.log.debug("queued log message", { chatSessionId: this.chatSessionId });
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}
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}
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// Broadcast to monitoring sessions (DroneManager, DroneInspector, etc.)
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SocketService.broadcastToMonitors(
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"drone:log",
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this.registration._id,
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{
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timestamp: timestamp instanceof Date ? timestamp.toISOString() : String(timestamp),
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level: String(level),
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component: typeof component === 'object' && component !== null ? (component as any).name ?? String(component) : String(component),
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message,
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metadata,
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},
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);
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}
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async onStatus(message: string): Promise<void> {
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// Route to chat session if one is active
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if (this.chatSessionId) {
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try {
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const codeSession = SocketService.getCodeSessionByChatSessionId(
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this.chatSessionId,
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);
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codeSession.socket.emit("status", message);
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} catch (error) {
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await MessageQueue.enqueue(this.chatSessionId, {
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type: 'status',
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args: [message],
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timestamp: Date.now(),
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});
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this.log.debug("queued status message", { chatSessionId: this.chatSessionId });
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}
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}
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// Broadcast to monitoring sessions
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SocketService.broadcastToMonitors(
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"drone:status",
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this.registration._id,
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{
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timestamp: new Date().toISOString(),
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message,
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},
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);
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}
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/**
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* Called when the drone emits thinking content from the agent.
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* Aggregates thinking tokens in memory and persists at mode changes.
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*/
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async onThinking(content: string): Promise<void> {
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if (!this.chatSessionId) {
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this.log.warn("thinking event received but no chat session is active");
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return;
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}
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try {
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const codeSession = SocketService.getCodeSessionByChatSessionId(
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this.chatSessionId,
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);
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codeSession.onThinking(content);
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if (this.currentTurnId) {
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const buffer = this.getOrCreateBuffer(this.currentTurnId);
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// Check for mode transition
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if (buffer.currentMode !== 'thinking') {
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// Flush previous mode if exists
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await this.flushBuffer(this.currentTurnId);
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buffer.currentMode = 'thinking';
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buffer.thinkingContent = '';
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buffer.lastBlockCreatedAt = new Date();
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}
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// Aggregate content
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buffer.thinkingContent += content;
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}
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} catch (error) {
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// Routing failed - queue to Redis
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await MessageQueue.enqueue(this.chatSessionId, {
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type: 'thinking',
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args: [content],
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timestamp: Date.now(),
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});
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this.log.debug("queued thinking message", { chatSessionId: this.chatSessionId });
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}
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}
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/**
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* Called when the drone emits response content from the agent.
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* Aggregates response tokens in memory and persists at mode changes.
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*/
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async onResponse(content: string): Promise<void> {
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if (!this.chatSessionId) {
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this.log.warn("response event received but no chat session is active");
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return;
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}
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try {
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const codeSession = SocketService.getCodeSessionByChatSessionId(
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this.chatSessionId,
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);
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codeSession.onResponse(content);
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if (this.currentTurnId) {
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const buffer = this.getOrCreateBuffer(this.currentTurnId);
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// Check for mode transition
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if (buffer.currentMode !== 'responding') {
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// Flush previous mode if exists
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await this.flushBuffer(this.currentTurnId);
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buffer.currentMode = 'responding';
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buffer.respondingContent = '';
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buffer.lastBlockCreatedAt = new Date();
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}
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// Aggregate content
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buffer.respondingContent += content;
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}
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} catch (error) {
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// Routing failed - queue to Redis
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await MessageQueue.enqueue(this.chatSessionId, {
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type: 'response',
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args: [content],
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timestamp: Date.now(),
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});
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this.log.debug("queued response message", { chatSessionId: this.chatSessionId });
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}
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}
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/**
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* Called when the drone emits a tool call event from the agent.
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* Flushes current buffer and adds tool block immediately.
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*/
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async onToolCall(
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callId: string,
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name: string,
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params: string,
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response: string,
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): Promise<void> {
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if (!this.chatSessionId) {
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this.log.warn("toolCall event received but no chat session is active");
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return;
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}
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try {
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const codeSession = SocketService.getCodeSessionByChatSessionId(
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this.chatSessionId,
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);
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codeSession.onToolCall(callId, name, params, response);
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if (this.currentTurnId) {
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// Flush current buffer before adding tool block
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await this.flushBuffer(this.currentTurnId);
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// Add tool block immediately
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const turn = await ChatTurn.findById(this.currentTurnId);
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if (turn) {
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turn.blocks.push({
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mode: 'tool',
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createdAt: new Date(),
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content: {
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callId,
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name,
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parameters: params,
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response,
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},
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});
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turn.toolCalls.push({
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callId,
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name,
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parameters: params,
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response,
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});
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turn.stats.toolCallCount = turn.toolCalls.length;
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await turn.save();
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}
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}
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} catch (error) {
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// Routing failed - queue to Redis
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await MessageQueue.enqueue(this.chatSessionId, {
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type: 'toolCall',
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args: [callId, name, params, response],
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timestamp: Date.now(),
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});
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this.log.debug("queued toolCall message", { chatSessionId: this.chatSessionId });
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}
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}
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/**
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* Called when the drone completes a work order.
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* Flushes any remaining buffered content before finalizing.
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*/
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async onWorkOrderComplete(
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turnId: string,
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success: boolean,
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message?: string,
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stats?: IWorkOrderCompleteStats,
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): Promise<void> {
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if (!this.chatSessionId) {
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this.log.warn("workOrderComplete event received but no chat session is active");
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return;
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}
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try {
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// Flush any remaining buffered content
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await this.flushBuffer(turnId);
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this.streamingBuffers.delete(turnId);
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let enrichedStats: IWorkOrderCompleteStats | undefined;
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const turn = await ChatTurn.findById(turnId);
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if (turn) {
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if (success && message === "aborted") {
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turn.status = ChatTurnStatus.Aborted;
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turn.errorMessage = "The turn was aborted by you.";
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} else {
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turn.status = success ? ChatTurnStatus.Finished : ChatTurnStatus.Error;
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if (!success && message) {
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turn.errorMessage = message;
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}
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}
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// UPDATE TURN STATS — master agent tokens only
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if (stats) {
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turn.stats.inputTokens = stats.masterInputTokens;
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turn.stats.thinkingTokenCount = stats.masterThinkingTokens;
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turn.stats.responseTokens = stats.masterOutputTokens;
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turn.stats.toolCallCount = stats.toolCallCount;
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turn.stats.durationMs = stats.durationMs;
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turn.stats.durationLabel = this.formatDurationLabel(stats.durationMs);
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}
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await turn.save();
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// Ingest to vector store (fire-and-forget for finished turns)
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if (turn.status === ChatTurnStatus.Finished) {
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VectorStoreService.ingestTurn(turnId).catch((err) => {
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this.log.error("Failed to ingest turn to vector store", {
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turnId,
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error: err.message,
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});
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});
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}
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// COMPUTE AGGREGATE: walk the turn's subagent records for aggregate totals
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let totalInputTokens = stats?.masterInputTokens ?? 0;
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let totalOutputTokens = stats?.masterOutputTokens ?? 0;
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let totalToolCallCount = stats?.toolCallCount ?? 0;
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if (stats) {
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for (const tc of turn.toolCalls) {
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if ((tc as any).subagent?.stats) {
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const subStats = (tc as any).subagent.stats;
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totalInputTokens += subStats.inputTokens;
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totalOutputTokens += subStats.responseTokens + subStats.thinkingTokenCount;
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totalToolCallCount += subStats.toolCallCount;
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}
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}
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}
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// Build enriched stats with aggregate values for in-memory consumers
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enrichedStats = stats
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? { ...stats, totalInputTokens, totalOutputTokens, totalToolCallCount }
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: undefined;
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// INCREMENT SESSION STATS — aggregate totals (master + subagents)
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await ChatSession.updateOne(
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{ _id: this.chatSessionId },
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{ $inc: {
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"stats.inputTokens": totalInputTokens,
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"stats.outputTokens": totalOutputTokens,
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"stats.toolCallCount": totalToolCallCount,
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// Master-only field for the fuel gauge
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"contextWindowUsage": stats?.masterInputTokens ?? 0,
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}},
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);
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}
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const codeSession = SocketService.getCodeSessionByChatSessionId(
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this.chatSessionId,
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);
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codeSession.onWorkOrderComplete(turnId, success, message, enrichedStats);
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this.currentTurnId = undefined;
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} catch (error) {
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// Routing failed - queue to Redis
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await MessageQueue.enqueue(this.chatSessionId, {
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type: 'workOrderComplete',
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args: [turnId, success, message, stats],
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timestamp: Date.now(),
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});
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this.log.debug("queued workOrderComplete message", { chatSessionId: this.chatSessionId });
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}
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}
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/**
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* Sets the active chat session ID for this drone session.
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*/
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setChatSessionId(chatSessionId: GadgetId): void {
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this.chatSessionId = chatSessionId;
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// Clear buffer for this turn if exists
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this.streamingBuffers.clear();
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}
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private formatDurationLabel(durationMs: number): string {
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if (durationMs < 1000) return `${durationMs}ms`;
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const seconds = Math.floor(durationMs / 1000);
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const minutes = Math.floor(seconds / 60);
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const secs = seconds % 60;
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if (minutes > 0) {
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return `${minutes}m ${secs}s`;
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}
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return `${seconds}.${Math.floor((durationMs % 1000) / 100)}s`;
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}
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/**
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* Gets or creates a streaming buffer for a turn.
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*/
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private getOrCreateBuffer(turnId: string): IStreamingBuffer {
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if (!this.streamingBuffers.has(turnId)) {
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this.streamingBuffers.set(turnId, {
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currentMode: null,
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thinkingContent: '',
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respondingContent: '',
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});
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}
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return this.streamingBuffers.get(turnId)!;
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}
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/**
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* Flushes the current buffer to the database.
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*/
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private async flushBuffer(turnId: string): Promise<void> {
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const buffer = this.streamingBuffers.get(turnId);
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if (!buffer) return;
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const turn = await ChatTurn.findById(turnId);
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if (!turn) return;
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// Flush thinking content
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if (buffer.currentMode === 'thinking' && buffer.thinkingContent) {
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turn.blocks.push({
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mode: 'thinking',
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createdAt: buffer.lastBlockCreatedAt || new Date(),
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content: buffer.thinkingContent,
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});
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buffer.thinkingContent = '';
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}
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// Flush responding content
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if (buffer.currentMode === 'responding' && buffer.respondingContent) {
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turn.blocks.push({
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mode: 'responding',
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createdAt: buffer.lastBlockCreatedAt || new Date(),
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content: buffer.respondingContent,
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});
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buffer.respondingContent = '';
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}
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if (turn.blocks.length > 0) {
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await turn.save();
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}
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}
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/**
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* Sets the current turn ID being processed by this drone.
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*/
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setCurrentTurnId(turnId: GadgetId): void {
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this.currentTurnId = turnId;
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}
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/**
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* Called when the drone emits a workspace mode change.
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*/
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async onWorkspaceModeChanged(mode: WorkspaceMode): Promise<void> {
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if (!this.chatSessionId) {
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this.log.warn("workspaceModeChanged event received but no chat session is active");
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return;
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}
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this.workspaceMode = mode;
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this.log.info("workspace mode changed", { mode });
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try {
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const codeSession = SocketService.getCodeSessionByChatSessionId(
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this.chatSessionId,
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);
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codeSession.onWorkspaceModeChanged(mode);
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} catch (error) {
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this.log.error("failed to route workspaceModeChanged event", { error });
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}
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}
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async onAgentThinking(data: { agentId: string; thinking: string }): Promise<void> {
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if (!this.chatSessionId) {
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this.log.warn("agent:thinking event received but no chat session is active");
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return;
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}
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try {
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const codeSession = SocketService.getCodeSessionByChatSessionId(this.chatSessionId);
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codeSession.socket.emit("agent:thinking", data);
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} catch (error) {
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await MessageQueue.enqueue(this.chatSessionId, {
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type: 'agent:thinking',
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args: [data],
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timestamp: Date.now(),
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});
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this.log.debug("queued agent:thinking message", { chatSessionId: this.chatSessionId });
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}
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}
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async onAgentResponse(data: { agentId: string; chunk: string }): Promise<void> {
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if (!this.chatSessionId) {
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this.log.warn("agent:response event received but no chat session is active");
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return;
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|
}
|
|
try {
|
|
const codeSession = SocketService.getCodeSessionByChatSessionId(this.chatSessionId);
|
|
codeSession.socket.emit("agent:response", data);
|
|
} catch (error) {
|
|
await MessageQueue.enqueue(this.chatSessionId, {
|
|
type: 'agent:response',
|
|
args: [data],
|
|
timestamp: Date.now(),
|
|
});
|
|
this.log.debug("queued agent:response message", { chatSessionId: this.chatSessionId });
|
|
}
|
|
}
|
|
|
|
async onAgentToolCall(data: { agentId: string; tool: string; args: unknown }): Promise<void> {
|
|
if (!this.chatSessionId) {
|
|
this.log.warn("agent:tool-call event received but no chat session is active");
|
|
return;
|
|
}
|
|
try {
|
|
const codeSession = SocketService.getCodeSessionByChatSessionId(this.chatSessionId);
|
|
codeSession.socket.emit("agent:tool-call", data);
|
|
} catch (error) {
|
|
await MessageQueue.enqueue(this.chatSessionId, {
|
|
type: 'agent:tool-call',
|
|
args: [data],
|
|
timestamp: Date.now(),
|
|
});
|
|
this.log.debug("queued agent:tool-call message", { chatSessionId: this.chatSessionId });
|
|
}
|
|
}
|
|
|
|
async onAgentToolResult(data: { agentId: string; tool: string; result: unknown }): Promise<void> {
|
|
if (!this.chatSessionId) {
|
|
this.log.warn("agent:tool-result event received but no chat session is active");
|
|
return;
|
|
}
|
|
try {
|
|
const codeSession = SocketService.getCodeSessionByChatSessionId(this.chatSessionId);
|
|
codeSession.socket.emit("agent:tool-result", data);
|
|
} catch (error) {
|
|
await MessageQueue.enqueue(this.chatSessionId, {
|
|
type: 'agent:tool-result',
|
|
args: [data],
|
|
timestamp: Date.now(),
|
|
});
|
|
this.log.debug("queued agent:tool-result message", { chatSessionId: this.chatSessionId });
|
|
}
|
|
}
|
|
|
|
async onAgentComplete(data: { agentId: string; response?: string; subagent?: Record<string, unknown>; stats?: Record<string, unknown> }): Promise<void> {
|
|
if (!this.chatSessionId) {
|
|
this.log.warn("agent:complete event received but no chat session is active");
|
|
return;
|
|
}
|
|
try {
|
|
const codeSession = SocketService.getCodeSessionByChatSessionId(this.chatSessionId);
|
|
codeSession.socket.emit("agent:complete", data);
|
|
} catch (error) {
|
|
await MessageQueue.enqueue(this.chatSessionId, {
|
|
type: 'agent:complete',
|
|
args: [data],
|
|
timestamp: Date.now(),
|
|
});
|
|
this.log.debug("queued agent:complete message", { chatSessionId: this.chatSessionId });
|
|
}
|
|
|
|
// Update the persisted tool call with the final response and subagent data
|
|
if (this.currentTurnId && data.agentId) {
|
|
try {
|
|
const turn = await ChatTurn.findById(this.currentTurnId);
|
|
if (turn) {
|
|
const toolCall = turn.toolCalls.find((tc: IChatToolCall) => tc.callId === data.agentId);
|
|
if (toolCall) {
|
|
if (data.response) toolCall.response = data.response;
|
|
if (data.subagent) (toolCall as any).subagent = data.subagent;
|
|
}
|
|
const block = turn.blocks.find((b: IChatTurnBlock) => b.mode === 'tool' && (b.content as IChatToolCall).callId === data.agentId);
|
|
if (block && block.mode === 'tool') {
|
|
if (data.response) (block.content as IChatToolCall).response = data.response;
|
|
if (data.subagent) (block.content as any).subagent = data.subagent;
|
|
}
|
|
await turn.save();
|
|
}
|
|
} catch (error) {
|
|
this.log.error("failed to update subagent tool call in DB", { error });
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Called when the drone requests crash recovery for an incomplete work order.
|
|
*/
|
|
async onRequestCrashRecovery(data: {
|
|
workspaceId: string;
|
|
turnId: string;
|
|
chatSessionId: string;
|
|
}): Promise<void> {
|
|
this.log.info("crash recovery request received", {
|
|
workspaceId: data.workspaceId,
|
|
turnId: data.turnId,
|
|
});
|
|
|
|
try {
|
|
const turn = await ChatTurn.findById(data.turnId);
|
|
|
|
if (!turn) {
|
|
this.log.warn("crash recovery: turn not found", {
|
|
turnId: data.turnId,
|
|
});
|
|
this.socket.emit("crashRecoveryResponse", {
|
|
turnId: data.turnId,
|
|
action: "discard",
|
|
});
|
|
return;
|
|
}
|
|
|
|
if (turn.status === ChatTurnStatus.Finished) {
|
|
this.log.info("crash recovery: turn already finished", {
|
|
turnId: data.turnId,
|
|
});
|
|
this.socket.emit("crashRecoveryResponse", {
|
|
turnId: data.turnId,
|
|
action: "discard",
|
|
});
|
|
return;
|
|
}
|
|
|
|
// Turn is still processing - mark for retry
|
|
turn.status = ChatTurnStatus.Error;
|
|
turn.errorMessage = "Drone crashed during processing - retrying";
|
|
await turn.save();
|
|
|
|
this.socket.emit("crashRecoveryResponse", {
|
|
turnId: data.turnId,
|
|
action: "retry",
|
|
retryDelay: 5000,
|
|
});
|
|
|
|
this.log.info("crash recovery: scheduled retry", {
|
|
turnId: data.turnId,
|
|
});
|
|
|
|
// Schedule retry (will route to same workspaceId)
|
|
setTimeout(() => {
|
|
this.retryWorkOrder(turn);
|
|
}, 5000);
|
|
} catch (error) {
|
|
const err = error as Error;
|
|
this.log.error("crash recovery failed", {
|
|
error: err.message,
|
|
});
|
|
this.socket.emit("crashRecoveryResponse", {
|
|
turnId: data.turnId,
|
|
action: "discard",
|
|
});
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Retries a work order after crash recovery.
|
|
*/
|
|
private async retryWorkOrder(turn: any): Promise<void> {
|
|
// TODO: Re-emit processWorkOrder to this drone
|
|
this.log.info("work order retry not yet implemented", {
|
|
turnId: turn._id,
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Called when the platform requests termination of this drone.
|
|
* Forwards the termination request to the drone socket with logging.
|
|
* @param cb Callback to invoke with termination result
|
|
*/
|
|
async onRequestTermination(cb: (success: boolean) => void): Promise<void> {
|
|
this.log.info("requestTermination received, forwarding to drone", {
|
|
registrationId: this.registration._id,
|
|
});
|
|
|
|
this.socket.emit("requestTermination", (success: boolean) => {
|
|
this.log.info("requestTermination forwarded to drone", { success });
|
|
cb(success);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Drains queued messages from Redis and delivers to reconnected CodeSession.
|
|
* Aggregates adjacent same-type streaming messages to reduce message count.
|
|
*/
|
|
async drainMessageQueue(): Promise<void> {
|
|
if (!this.chatSessionId || this.isDrainingQueue) return;
|
|
this.isDrainingQueue = true;
|
|
|
|
try {
|
|
const messages = await MessageQueue.drain(this.chatSessionId);
|
|
|
|
if (messages.length === 0) return;
|
|
|
|
this.log.info("draining message queue", { count: messages.length });
|
|
|
|
const codeSession = SocketService.getCodeSessionByChatSessionId(this.chatSessionId);
|
|
|
|
// Aggregate adjacent same-type streaming messages
|
|
const aggregated = this.aggregateMessages(messages);
|
|
|
|
for (const msg of aggregated) {
|
|
try {
|
|
switch (msg.type) {
|
|
case 'thinking':
|
|
codeSession.onThinking(msg.args[0] as string);
|
|
break;
|
|
case 'response':
|
|
codeSession.onResponse(msg.args[0] as string);
|
|
break;
|
|
case 'toolCall':
|
|
codeSession.onToolCall(
|
|
msg.args[0] as string,
|
|
msg.args[1] as string,
|
|
msg.args[2] as string,
|
|
msg.args[3] as string,
|
|
);
|
|
break;
|
|
case 'workOrderComplete':
|
|
codeSession.onWorkOrderComplete(
|
|
msg.args[0] as string,
|
|
msg.args[1] as boolean,
|
|
msg.args[2] as string | undefined,
|
|
msg.args[3] as IWorkOrderCompleteStats | undefined,
|
|
);
|
|
break;
|
|
case 'log':
|
|
codeSession.onLog(
|
|
msg.args[0] as Date,
|
|
msg.args[1] as GadgetComponent,
|
|
msg.args[2] as GadgetLogLevel,
|
|
msg.args[3] as string,
|
|
msg.args[4] as unknown,
|
|
);
|
|
break;
|
|
case 'status':
|
|
codeSession.socket.emit("status", msg.args[0] as string);
|
|
break;
|
|
case 'agent:thinking':
|
|
codeSession.socket.emit("agent:thinking", msg.args[0] as { agentId: string; thinking: string });
|
|
break;
|
|
case 'agent:response':
|
|
codeSession.socket.emit("agent:response", msg.args[0] as { agentId: string; chunk: string });
|
|
break;
|
|
case 'agent:tool-call':
|
|
codeSession.socket.emit("agent:tool-call", msg.args[0] as { agentId: string; tool: string; args: unknown });
|
|
break;
|
|
case 'agent:tool-result':
|
|
codeSession.socket.emit("agent:tool-result", msg.args[0] as { agentId: string; tool: string; result: unknown });
|
|
break;
|
|
case 'agent:complete':
|
|
codeSession.socket.emit("agent:complete", msg.args[0] as { agentId: string; response?: string; subagent?: Record<string, unknown>; stats?: Record<string, unknown> });
|
|
break;
|
|
default:
|
|
this.log.warn("unknown queued message type", { type: (msg as any).type });
|
|
}
|
|
// Small delay to avoid flooding
|
|
await new Promise(resolve => setTimeout(resolve, 5));
|
|
} catch (error) {
|
|
this.log.error("failed to deliver queued message", {
|
|
type: msg.type,
|
|
error,
|
|
});
|
|
}
|
|
}
|
|
} catch (error) {
|
|
this.log.error("failed to drain message queue", { error });
|
|
} finally {
|
|
this.isDrainingQueue = false;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Aggregates adjacent same-type streaming messages (thinking/response).
|
|
* Preserves order and only aggregates during drain (not real-time).
|
|
*/
|
|
private aggregateMessages(messages: QueuedMessage[]): QueuedMessage[] {
|
|
const aggregated: QueuedMessage[] = [];
|
|
let currentAggregate: QueuedMessage | null = null;
|
|
|
|
for (const msg of messages) {
|
|
// Only aggregate thinking and response messages
|
|
if (msg.type === 'thinking' || msg.type === 'response') {
|
|
if (currentAggregate && currentAggregate.type === msg.type) {
|
|
// Continue aggregating same type
|
|
const currentContent = (currentAggregate.args[0] as string) || '';
|
|
const newContent = (msg.args[0] as string) || '';
|
|
currentAggregate.args = [currentContent + newContent];
|
|
} else {
|
|
// Type changed - push current aggregate and start new
|
|
if (currentAggregate) {
|
|
aggregated.push(currentAggregate);
|
|
}
|
|
currentAggregate = { ...msg };
|
|
}
|
|
} else {
|
|
// Non-aggregatable message type
|
|
if (currentAggregate) {
|
|
aggregated.push(currentAggregate);
|
|
currentAggregate = null;
|
|
}
|
|
aggregated.push(msg);
|
|
}
|
|
}
|
|
|
|
// Push final aggregate if exists
|
|
if (currentAggregate) {
|
|
aggregated.push(currentAggregate);
|
|
}
|
|
|
|
return aggregated;
|
|
}
|
|
}
|