welcome to The Grid

This commit is contained in:
Rob Colbert 2026-05-01 22:28:22 -04:00
parent 3cf6818f66
commit 0bb789ea6b
5 changed files with 1115 additions and 100 deletions

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@ -92,17 +92,16 @@ Between the header and status bars is the Content Area. It uses React Router for
## Unauthenticated Home View ## Unauthenticated Home View
The logged-out home view displays a retro-styled "GADGET CODE" wordmark in ANSI Art style: The logged-out home view displays a "System Ready" prompt dialog.
- VGA color palette: #0000AA, #00AA00, #00AAAA, #AA0000, #AA00AA, #AAAA00, #AAAAAA, #555555
- Font: Courier New (monospace) - Font: Courier New (monospace)
- Background: #0a0a0a (pure black) - Background: #0a0a0a (pure black)
- Boxed with 2px border using border-default color - Boxed with 2px border using border-default color
- [Sign In] button styled as `[ Sign In ]` bracket format - Sign In button
Users do not "sign up" for Gadget Code - accounts are administered via CLI (`pnpm cli`). Users do not "sign up" for Gadget Code - accounts are administered via CLI (`pnpm cli`).
Implementation: `frontend/src/pages/Home.tsx` - AnsiLogo component Implementation: `frontend/src/pages/Home.tsx` - SystemReady component
## Authenticated Home View (Dashboard) ## Authenticated Home View (Dashboard)

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@ -0,0 +1,443 @@
import { useRef, useMemo, useEffect } from 'react';
import { Canvas, useFrame, useThree } from '@react-three/fiber';
import * as THREE from 'three';
const BOARD_SIZE = 200;
const GRID_DIVISIONS = 16;
const JUNCTION_SPACING = BOARD_SIZE / GRID_DIVISIONS;
const HALF_BOARD = BOARD_SIZE / 2;
const ORB_COUNT = 20;
const PULSE_COUNT = 10;
interface Junction {
x: number;
z: number;
connections: number[];
}
interface Trace {
start: number;
end: number;
}
interface ParticleData {
pos: THREE.Vector3;
target: THREE.Vector3;
junctionIndex: number;
targetJunctionIndex: number;
progress: number;
speed: number;
type: 'orb' | 'pulse';
}
function seededRandom(seed: number): () => number {
let s = seed;
return () => {
s = (s * 9301 + 49297) % 233280;
return s / 233280;
};
}
function createGlowTexture(color: string): THREE.CanvasTexture {
const canvas = document.createElement('canvas');
canvas.width = 64;
canvas.height = 64;
const ctx = canvas.getContext('2d')!;
const gradient = ctx.createRadialGradient(32, 32, 0, 32, 32, 32);
gradient.addColorStop(0, color);
gradient.addColorStop(0.3, color.replace(')', ', 0.8)').replace('rgb', 'rgba'));
gradient.addColorStop(0.6, color.replace(')', ', 0.3)').replace('rgb', 'rgba'));
gradient.addColorStop(1, 'rgba(0,0,0,0)');
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, 64, 64);
return new THREE.CanvasTexture(canvas);
}
function generateBoardData() {
const rand = seededRandom(42);
const junctions: Junction[] = [];
const indexMap: Map<string, number> = new Map();
for (let gx = 0; gx <= GRID_DIVISIONS; gx++) {
for (let gz = 0; gz <= GRID_DIVISIONS; gz++) {
const x = -HALF_BOARD + gx * JUNCTION_SPACING;
const z = -HALF_BOARD + gz * JUNCTION_SPACING;
const idx = junctions.length;
junctions.push({ x, z, connections: [] });
indexMap.set(`${gx},${gz}`, idx);
}
}
for (let gx = 0; gx <= GRID_DIVISIONS; gx++) {
for (let gz = 0; gz <= GRID_DIVISIONS; gz++) {
const idx = indexMap.get(`${gx},${gz}`);
if (idx === undefined) continue;
if (gx < GRID_DIVISIONS) {
const rightIdx = indexMap.get(`${gx + 1},${gz}`);
if (rightIdx !== undefined) {
junctions[idx].connections.push(rightIdx);
junctions[rightIdx].connections.push(idx);
}
}
if (gz < GRID_DIVISIONS) {
const downIdx = indexMap.get(`${gx},${gz + 1}`);
if (downIdx !== undefined) {
junctions[idx].connections.push(downIdx);
junctions[downIdx].connections.push(idx);
}
}
if (gx < GRID_DIVISIONS && gz < GRID_DIVISIONS && rand() > 0.85) {
const diagIdx = indexMap.get(`${gx + 1},${gz + 1}`);
if (diagIdx !== undefined) {
junctions[idx].connections.push(diagIdx);
junctions[diagIdx].connections.push(idx);
}
}
}
}
const traceSet = new Set<string>();
const traces: Trace[] = [];
for (const j of junctions) {
const jIdx = junctions.indexOf(j);
for (const c of j.connections) {
const key = j.x < junctions[c].x || (j.x === junctions[c].x && j.z <= junctions[c].z)
? `${jIdx},${c}`
: `${c},${jIdx}`;
if (!traceSet.has(key)) {
traceSet.add(key);
traces.push({ start: jIdx, end: c });
}
}
}
const chips: Array<{ x: number; z: number; width: number; depth: number }> = [];
const usedIndices = new Set<number>();
for (let i = 0; i < 22; i++) {
let attempts = 0;
while (attempts < 50) {
const idx = Math.floor(rand() * junctions.length);
if (!usedIndices.has(idx) && junctions[idx].connections.length >= 2) {
usedIndices.add(idx);
chips.push({
x: junctions[idx].x,
z: junctions[idx].z,
width: 5 + rand() * 7,
depth: 5 + rand() * 7,
});
break;
}
attempts++;
}
}
const capacitors: Array<{ x: number; z: number; radius: number; height: number }> = [];
for (let i = 0; i < 45; i++) {
const idx = Math.floor(rand() * junctions.length);
capacitors.push({
x: junctions[idx].x + (rand() - 0.5) * 3,
z: junctions[idx].z + (rand() - 0.5) * 3,
radius: 0.35 + rand() * 0.45,
height: 1.2 + rand() * 2.2,
});
}
const ics: Array<{ x: number; z: number; width: number; depth: number }> = [];
const icCandidates = junctions.filter(j => j.connections.length > 2);
for (let i = 0; i < Math.min(16, icCandidates.length); i++) {
const j = icCandidates[i];
ics.push({
x: j.x,
z: j.z,
width: 10 + rand() * 6,
depth: 6 + rand() * 4,
});
}
return { junctions, traces, chips, capacitors, ics };
}
function TraceLines({ traces, junctions }: { traces: Trace[]; junctions: Junction[] }) {
const geometry = useMemo(() => {
const positions: number[] = [];
for (const t of traces) {
const start = junctions[t.start];
const end = junctions[t.end];
positions.push(start.x, 0.1, start.z);
positions.push(end.x, 0.1, end.z);
}
const geo = new THREE.BufferGeometry();
geo.setAttribute('position', new THREE.Float32BufferAttribute(positions, 3));
return geo;
}, [traces, junctions]);
return (
<lineSegments geometry={geometry}>
<lineBasicMaterial color="#3d5a3a" />
</lineSegments>
);
}
function Chips({ chips }: { chips: Array<{ x: number; z: number; width: number; depth: number }> }) {
return (
<group>
{chips.map((chip, i) => (
<group key={i} position={[chip.x, 0, chip.z]}>
<mesh position={[0, 0.6, 0]} castShadow>
<boxGeometry args={[chip.width, 1.2, chip.depth]} />
<meshStandardMaterial color="#1c1c1c" roughness={0.4} metalness={0.5} />
</mesh>
<mesh position={[0, 1.25, 0]}>
<boxGeometry args={[chip.width * 0.4, 0.25, chip.depth * 0.15]} />
<meshStandardMaterial color="#3a3a3a" roughness={0.3} metalness={0.6} emissive="#0a1a0a" emissiveIntensity={0.2} />
</mesh>
{[-1, 1].map((side) =>
Array.from({ length: Math.floor(chip.width / 1.2) }).map((_, pi) => (
<mesh key={`pin-${side}-${pi}`} position={[side * (chip.width / 2 + 0.25), 0.25, -chip.depth / 2 + 1.0 + pi * 1.2]} castShadow>
<boxGeometry args={[0.25, 0.5, 0.25]} />
<meshStandardMaterial color="#909090" roughness={0.25} metalness={0.85} />
</mesh>
))
)}
{[-1, 1].map((side) =>
Array.from({ length: Math.floor(chip.depth / 1.2) }).map((_, pi) => (
<mesh key={`pin-z-${side}-${pi}`} position={[-chip.width / 2 + 1.0 + pi * 1.2, 0.25, side * (chip.depth / 2 + 0.25)]} castShadow>
<boxGeometry args={[0.25, 0.5, 0.25]} />
<meshStandardMaterial color="#909090" roughness={0.25} metalness={0.85} />
</mesh>
))
)}
</group>
))}
</group>
);
}
function Capacitors({ capacitors }: { capacitors: Array<{ x: number; z: number; radius: number; height: number }> }) {
return (
<group>
{capacitors.map((cap, i) => (
<mesh key={i} position={[cap.x, cap.height / 2, cap.z]} castShadow>
<cylinderGeometry args={[cap.radius, cap.radius, cap.height, 8]} />
<meshStandardMaterial color="#2d2d2d" roughness={0.35} metalness={0.5} />
</mesh>
))}
</group>
);
}
function ICs({ ics }: { ics: Array<{ x: number; z: number; width: number; depth: number }> }) {
return (
<group>
{ics.map((ic, i) => (
<group key={i} position={[ic.x, 0, ic.z]}>
<mesh position={[0, 0.8, 0]} castShadow>
<boxGeometry args={[ic.width, 1.6, ic.depth]} />
<meshStandardMaterial color="#181818" roughness={0.5} metalness={0.3} />
</mesh>
<mesh position={[0, 1.65, 0]}>
<boxGeometry args={[ic.width * 0.2, 0.15, ic.depth * 0.1]} />
<meshStandardMaterial color="#2a2a2a" roughness={0.4} metalness={0.5} />
</mesh>
</group>
))}
</group>
);
}
function ParticleSystem({ junctions }: { junctions: Junction[] }) {
const orbRefs = useRef<(THREE.Mesh | null)[]>([]);
const pulseRefs = useRef<(THREE.Mesh | null)[]>([]);
const particles = useRef<ParticleData[]>([]);
const initialized = useRef(false);
const glowTexture = useMemo(() => createGlowTexture('rgb(0, 255, 68)'), []);
const pulseGlowTexture = useMemo(() => createGlowTexture('rgb(0, 255, 255)'), []);
useEffect(() => {
if (initialized.current) return;
initialized.current = true;
const rand = seededRandom(Date.now());
const initial: ParticleData[] = [];
for (let i = 0; i < ORB_COUNT; i++) {
const idx = Math.floor(rand() * junctions.length);
const conn = junctions[idx].connections;
const target = conn.length > 0 ? conn[Math.floor(rand() * conn.length)] : idx;
initial.push({
pos: new THREE.Vector3(junctions[idx].x, 0.4, junctions[idx].z),
target: new THREE.Vector3(junctions[target].x, 0.4, junctions[target].z),
junctionIndex: idx,
targetJunctionIndex: target,
progress: rand(),
speed: 0.002 + rand() * 0.003,
type: 'orb',
});
}
for (let i = 0; i < PULSE_COUNT; i++) {
const idx = Math.floor(rand() * junctions.length);
const conn = junctions[idx].connections;
const target = conn.length > 0 ? conn[Math.floor(rand() * conn.length)] : idx;
initial.push({
pos: new THREE.Vector3(junctions[idx].x, 0.4, junctions[idx].z),
target: new THREE.Vector3(junctions[target].x, 0.4, junctions[target].z),
junctionIndex: idx,
targetJunctionIndex: target,
progress: rand(),
speed: 0.01 + rand() * 0.015,
type: 'pulse',
});
}
particles.current = initial;
}, [junctions]);
useFrame(() => {
const p = particles.current;
if (!p.length) return;
for (let i = 0; i < p.length; i++) {
const particle = p[i];
particle.progress += particle.speed;
if (particle.progress >= 1) {
const conn = junctions[particle.junctionIndex].connections;
if (conn.length > 0) {
particle.junctionIndex = particle.targetJunctionIndex;
const nextConn = junctions[particle.targetJunctionIndex].connections.filter(c => c !== particle.junctionIndex);
particle.targetJunctionIndex = nextConn.length > 0
? nextConn[Math.floor(Math.random() * nextConn.length)]
: conn[Math.floor(Math.random() * conn.length)];
particle.progress = 0;
particle.target.set(
junctions[particle.targetJunctionIndex].x,
0.4,
junctions[particle.targetJunctionIndex].z
);
} else {
particle.progress = 0;
}
}
const startJ = junctions[particle.junctionIndex];
particle.pos.x = startJ.x + (particle.target.x - startJ.x) * particle.progress;
particle.pos.z = startJ.z + (particle.target.z - startJ.z) * particle.progress;
particle.pos.y = 0.4 + Math.sin(particle.progress * Math.PI) * 0.6;
if (particle.type === 'orb') {
const mesh = orbRefs.current[i];
if (mesh) {
mesh.position.copy(particle.pos);
}
} else {
const mesh = pulseRefs.current[i - ORB_COUNT];
if (mesh) {
mesh.position.copy(particle.pos);
const scale = 1 - Math.abs(particle.progress - 0.5) * 2;
mesh.scale.setScalar(0.4 + scale * 0.6);
(mesh.material as THREE.MeshStandardMaterial).emissiveIntensity = 2 + scale * 4;
}
}
}
});
return (
<group>
{Array.from({ length: ORB_COUNT }).map((_, i) => (
<mesh
key={`orb-${i}`}
ref={(el) => { orbRefs.current[i] = el; }}
>
<planeGeometry args={[1.2, 1.2]} />
<meshBasicMaterial
map={glowTexture}
transparent
opacity={0.95}
depthWrite={false}
blending={THREE.AdditiveBlending}
/>
</mesh>
))}
{Array.from({ length: PULSE_COUNT }).map((_, i) => (
<mesh
key={`pulse-${i}`}
ref={(el) => { pulseRefs.current[i] = el; }}
rotation={[-Math.PI / 2, 0, 0]}
>
<planeGeometry args={[0.8, 0.8]} />
<meshBasicMaterial
map={pulseGlowTexture}
transparent
opacity={0.95}
depthWrite={false}
blending={THREE.AdditiveBlending}
/>
</mesh>
))}
</group>
);
}
function CameraDrift() {
const { camera } = useThree();
const timeRef = useRef(0);
useFrame((_, delta) => {
timeRef.current += delta;
const t = timeRef.current;
camera.position.x = Math.sin(t * 0.05) * 3;
camera.position.y = 80 + Math.sin(t * 0.07) * 2.5;
camera.position.z = Math.cos(t * 0.04) * 5;
camera.lookAt(0, 0, 0);
});
return null;
}
function Scene() {
const boardData = useMemo(() => generateBoardData(), []);
return (
<>
<ambientLight intensity={0.3} />
<directionalLight position={[60, 120, 60]} intensity={0.7} castShadow />
<directionalLight position={[-40, 80, -40]} intensity={0.4} />
<pointLight position={[0, 40, 0]} intensity={0.6} color="#00ff44" distance={120} />
<mesh rotation={[-Math.PI / 2, 0, 0]} position={[0, -0.5, 0]} receiveShadow>
<planeGeometry args={[BOARD_SIZE, BOARD_SIZE]} />
<meshStandardMaterial color="#080808" roughness={0.85} metalness={0.15} />
</mesh>
<TraceLines traces={boardData.traces} junctions={boardData.junctions} />
<Chips chips={boardData.chips} />
<Capacitors capacitors={boardData.capacitors} />
<ICs ics={boardData.ics} />
<ParticleSystem junctions={boardData.junctions} />
<CameraDrift />
</>
);
}
export default function GadgetGrid() {
return (
<div className="absolute inset-0">
<Canvas
camera={{ position: [0, 80, 0], fov: 45, near: 0.1, far: 500 }}
gl={{ antialias: true, alpha: true }}
dpr={[1, 1.5]}
>
<Scene />
</Canvas>
</div>
);
}

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@ -1,39 +1,17 @@
import { useState, useEffect } from 'react'; import { useState, useEffect } from "react";
import { Link, useNavigate } from 'react-router-dom'; import { Link, useNavigate } from "react-router-dom";
import type { User, Project, DroneRegistration } from '../lib/api'; import type { User, Project, DroneRegistration } from "../lib/api";
import { projectApi, droneApi } from '../lib/api'; import { projectApi, droneApi } from "../lib/api";
import Clock from '../components/Clock'; import Clock from "../components/Clock";
import GadgetGrid from "../components/GadgetGrid";
const ansiColors = [ function SystemReady() {
'#0000AA', '#00AA00', '#00AAAA', '#AA0000',
'#AA00AA', '#AAAA00', '#AAAAAA', '#555555',
];
function AnsiLogo() {
const word = 'GADGET CODE';
return ( return (
<div className="flex flex-col items-center"> <div className="flex flex-col items-center">
<div
className="inline-flex font-mono text-5xl tracking-wider"
style={{ textShadow: '2px 2px 4px rgba(0,0,0,0.8)' }}
>
{word.split('').map((char, i) => (
<span
key={i}
className="inline-block"
style={{ color: ansiColors[i % ansiColors.length] }}
>
{char}
</span>
))}
</div>
<div className="mt-2 text-text-muted font-mono text-sm">
Agentic Engineering IDE v1.0.0
</div>
<div className="mt-8 border-2 border-border-default p-6 rounded bg-bg-secondary"> <div className="mt-8 border-2 border-border-default p-6 rounded bg-bg-secondary">
<div className="font-mono text-text-secondary text-sm"> <div className="font-mono text-text-secondary text-sm">
<div className="mb-2 text-text-muted">// SYSTEM READY</div> <div className="mb-1 text-text-muted">// SYSTEM READY</div>
<div className="mb-4">Please sign in to continue.</div> <div className="mb-3">Please sign in to continue.</div>
<div className="text-text-muted mb-4"> <div className="text-text-muted mb-4">
Accounts are administered. Contact your administrator for access. Accounts are administered. Contact your administrator for access.
</div> </div>
@ -55,7 +33,13 @@ interface DashboardSidebarProps {
onSelectDrone: (drone: DroneRegistration | null) => void; onSelectDrone: (drone: DroneRegistration | null) => void;
} }
function DroneInspector({ drone, onClose }: { drone: DroneRegistration; onClose: () => void }) { function DroneInspector({
drone,
onClose,
}: {
drone: DroneRegistration;
onClose: () => void;
}) {
return ( return (
<div className="flex-1 flex items-center justify-center p-8"> <div className="flex-1 flex items-center justify-center p-8">
<div className="max-w-lg w-full"> <div className="max-w-lg w-full">
@ -75,21 +59,25 @@ function DroneInspector({ drone, onClose }: { drone: DroneRegistration; onClose:
</div> </div>
<div> <div>
<div className="text-sm text-text-muted">Workspace</div> <div className="text-sm text-text-muted">Workspace</div>
<div className="font-mono text-text-primary text-sm truncate">{drone.workspaceDir}</div> <div className="font-mono text-text-primary text-sm truncate">
{drone.workspaceDir}
</div>
</div> </div>
<div> <div>
<div className="text-sm text-text-muted">Status</div> <div className="text-sm text-text-muted">Status</div>
<div className="flex items-center gap-2"> <div className="flex items-center gap-2">
<span <span
className={`w-2 h-2 rounded-full ${ className={`w-2 h-2 rounded-full ${
drone.status === 'available' drone.status === "available"
? 'bg-green-500' ? "bg-green-500"
: drone.status === 'busy' : drone.status === "busy"
? 'bg-yellow-500' ? "bg-yellow-500"
: 'bg-gray-600' : "bg-gray-600"
}`} }`}
/> />
<span className="text-text-primary capitalize">{drone.status}</span> <span className="text-text-primary capitalize">
{drone.status}
</span>
</div> </div>
</div> </div>
<div> <div>
@ -104,7 +92,11 @@ function DroneInspector({ drone, onClose }: { drone: DroneRegistration; onClose:
); );
} }
function DashboardSidebar({ onNavigate, selectedDrone, onSelectDrone }: DashboardSidebarProps) { function DashboardSidebar({
onNavigate,
selectedDrone,
onSelectDrone,
}: DashboardSidebarProps) {
const navigate = useNavigate(); const navigate = useNavigate();
const [projects, setProjects] = useState<Project[]>([]); const [projects, setProjects] = useState<Project[]>([]);
const [drones, setDrones] = useState<DroneRegistration[]>([]); const [drones, setDrones] = useState<DroneRegistration[]>([]);
@ -123,7 +115,7 @@ function DashboardSidebar({ onNavigate, selectedDrone, onSelectDrone }: Dashboar
setProjects(projectsData); setProjects(projectsData);
setDrones(dronesData); setDrones(dronesData);
} catch (err) { } catch (err) {
console.error('Failed to load dashboard data', err); console.error("Failed to load dashboard data", err);
} finally { } finally {
setLoading(false); setLoading(false);
} }
@ -170,9 +162,24 @@ function DashboardSidebar({ onNavigate, selectedDrone, onSelectDrone }: Dashboar
className="text-text-secondary hover:text-text-primary transition-colors" className="text-text-secondary hover:text-text-primary transition-colors"
title="Drone Manager" title="Drone Manager"
> >
<svg className="w-4 h-4" fill="none" stroke="currentColor" viewBox="0 0 24 24"> <svg
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M10.325 4.317c.426-1.756 2.924-1.756 3.35 0a1.724 1.724 0 002.573 1.066c1.543-.94 3.31.826 2.37 2.37a1.724 1.724 0 001.065 2.572c1.756.426 1.756 2.924 0 3.35a1.724 1.724 0 00-1.066 2.573c.94 1.543-.826 3.31-2.37 2.37a1.724 1.724 0 00-2.572 1.065c-.426 1.756-2.924 1.756-3.35 0a1.724 1.724 0 00-2.573-1.066c-1.543.94-3.31-.826-2.37-2.37a1.724 1.724 0 00-1.065-2.572c-1.756-.426-1.756-2.924 0-3.35a1.724 1.724 0 001.066-2.573c-.94-1.543.826-3.31 2.37-2.37.996.608 2.296.07 2.572-1.065z" /> className="w-4 h-4"
<path strokeLinecap="round" strokeLinejoin="round" strokeWidth={2} d="M15 12a3 3 0 11-6 0 3 3 0 016 0z" /> fill="none"
stroke="currentColor"
viewBox="0 0 24 24"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M10.325 4.317c.426-1.756 2.924-1.756 3.35 0a1.724 1.724 0 002.573 1.066c1.543-.94 3.31.826 2.37 2.37a1.724 1.724 0 001.065 2.572c1.756.426 1.756 2.924 0 3.35a1.724 1.724 0 00-1.066 2.573c.94 1.543-.826 3.31-2.37 2.37a1.724 1.724 0 00-2.572 1.065c-.426 1.756-2.924 1.756-3.35 0a1.724 1.724 0 00-2.573-1.066c-1.543.94-3.31-.826-2.37-2.37a1.724 1.724 0 00-1.065-2.572c-1.756-.426-1.756-2.924 0-3.35a1.724 1.724 0 001.066-2.573c-.94-1.543.826-3.31 2.37-2.37.996.608 2.296.07 2.572-1.065z"
/>
<path
strokeLinecap="round"
strokeLinejoin="round"
strokeWidth={2}
d="M15 12a3 3 0 11-6 0 3 3 0 016 0z"
/>
</svg> </svg>
</Link> </Link>
</div> </div>
@ -183,40 +190,42 @@ function DashboardSidebar({ onNavigate, selectedDrone, onSelectDrone }: Dashboar
) : ( ) : (
<div className="space-y-1"> <div className="space-y-1">
{drones.map((drone) => ( {drones.map((drone) => (
<button <button
key={drone._id} key={drone._id}
onClick={() => onSelectDrone(drone)} onClick={() => onSelectDrone(drone)}
className={`w-full text-left px-2 py-1 rounded transition-colors ${ className={`w-full text-left px-2 py-1 rounded transition-colors ${
selectedDrone?._id === drone._id selectedDrone?._id === drone._id
? 'bg-brand text-white' ? "bg-brand text-white"
: 'text-text-secondary hover:bg-bg-tertiary hover:text-text-primary' : "text-text-secondary hover:bg-bg-tertiary hover:text-text-primary"
}`} }`}
> >
<div className="flex items-center gap-2"> <div className="flex items-center gap-2">
<span <span
className={`w-2 h-2 rounded-full shrink-0 ${ className={`w-2 h-2 rounded-full shrink-0 ${
drone.status === 'available' drone.status === "available"
? 'bg-green-500' ? "bg-green-500"
: 'bg-yellow-500' : "bg-yellow-500"
}`} }`}
/> />
<div className="overflow-hidden"> <div className="overflow-hidden">
<div className="text-sm truncate">{drone.hostname}</div> <div className="text-sm truncate">{drone.hostname}</div>
{drone.workspaceDir && ( {drone.workspaceDir && (
<div className={`text-xs truncate ${ <div
className={`text-xs truncate ${
selectedDrone?._id === drone._id selectedDrone?._id === drone._id
? 'text-white/70' ? "text-white/70"
: 'text-text-muted' : "text-text-muted"
}`}> }`}
{drone.workspaceDir.length > 24 >
? '...' + drone.workspaceDir.slice(-21) {drone.workspaceDir.length > 24
: drone.workspaceDir} ? "..." + drone.workspaceDir.slice(-21)
</div> : drone.workspaceDir}
)} </div>
</div> )}
</div> </div>
</button> </div>
))} </button>
))}
</div> </div>
)} )}
</div> </div>
@ -239,21 +248,42 @@ interface HomeProps {
export default function Home({ user }: HomeProps) { export default function Home({ user }: HomeProps) {
const navigate = useNavigate(); const navigate = useNavigate();
const [selectedDrone, setSelectedDrone] = useState<DroneRegistration | null>(null); const [selectedDrone, setSelectedDrone] = useState<DroneRegistration | null>(
null,
);
if (!user) { if (!user) {
return ( return (
<div className="flex-1 flex items-center justify-center bg-bg-primary p-8"> <div className="relative flex-1 flex bg-bg-primary overflow-hidden">
<AnsiLogo /> <div className="absolute inset-0">
<GadgetGrid />
</div>
<div className="relative z-10 flex items-center justify-center p-8">
<SystemReady />
</div>
</div> </div>
); );
} }
return ( const mainContent = selectedDrone ? (
<div className="flex-1 flex bg-bg-primary"> <div className="relative z-10 flex-1 flex">
{selectedDrone ? ( <DroneInspector
<DroneInspector drone={selectedDrone} onClose={() => setSelectedDrone(null)} /> drone={selectedDrone}
) : ( onClose={() => setSelectedDrone(null)}
/>
<DashboardSidebar
onNavigate={(view) => {
if (view === "project" && typeof navigate === "function") {
navigate("/projects");
}
}}
selectedDrone={selectedDrone}
onSelectDrone={setSelectedDrone}
/>
</div>
) : (
<div className="relative z-10 flex-1 flex flex-col">
<div className="flex-1 flex">
<div className="flex-1 flex items-center justify-center p-8"> <div className="flex-1 flex items-center justify-center p-8">
<div className="text-center"> <div className="text-center">
<h1 className="text-2xl font-semibold mb-4"> <h1 className="text-2xl font-semibold mb-4">
@ -275,17 +305,25 @@ export default function Home({ user }: HomeProps) {
</div> </div>
</div> </div>
</div> </div>
)} <DashboardSidebar
onNavigate={(view) => {
<DashboardSidebar if (view === "project" && typeof navigate === "function") {
onNavigate={(view) => { navigate("/projects");
if (view === 'project' && typeof navigate === 'function') { }
navigate('/projects'); }}
} selectedDrone={selectedDrone}
}} onSelectDrone={setSelectedDrone}
selectedDrone={selectedDrone} />
onSelectDrone={setSelectedDrone} </div>
/>
</div> </div>
); );
}
return (
<div className="relative flex-1 flex bg-bg-primary overflow-hidden">
<div className="absolute inset-0">
<GadgetGrid />
</div>
{mainContent}
</div>
);
}

View File

@ -29,6 +29,8 @@
"@gadget/ai": "workspace:*", "@gadget/ai": "workspace:*",
"@gadget/api": "workspace:*", "@gadget/api": "workspace:*",
"@gadget/config": "workspace:*", "@gadget/config": "workspace:*",
"@react-three/drei": "^10.7.7",
"@react-three/fiber": "^9.6.1",
"ansicolor": "^2.0.3", "ansicolor": "^2.0.3",
"bull": "^4.16.5", "bull": "^4.16.5",
"chart.js": "^4.5.0", "chart.js": "^4.5.0",
@ -63,6 +65,7 @@
"slug": "^11.0.1", "slug": "^11.0.1",
"socket.io": "^4.8.3", "socket.io": "^4.8.3",
"socket.io-client": "^4.8.3", "socket.io-client": "^4.8.3",
"three": "^0.184.0",
"uikit": "^3.23.11", "uikit": "^3.23.11",
"undici": "^8.1.0", "undici": "^8.1.0",
"uuid": "^11.1.0" "uuid": "^11.1.0"

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